



But really, just seeing people who are "dead" get to live another life in this world/game already makes me so happy because they're all so appreciative of having this opportunity to see the people they love again and do things they could never do before is just so sweet. For me, I love getting to see the Turks work alongside Cloud (for now), and I love getting to see more of their interactions with others, especially with people that we'll never get to see them interact with again e.g. For example, Ultimecia from FFVIII is a recurring "villain" in the game, but her interactions with Noel from FFXIII-2 and Zidane from FFIX show much better depth to her character and how lonely she feels than it does in FFVIII.Īnd the best thing about DFFOO? Honestly, if you're a fan of FFVII, you'll love how many characters there are in this game. Another thing that's great about DFFOO is how it fleshes out characters who didn't have the opportunity to be explored more in their respective games. I honestly didn't think I would be able to forgive him, but after reading it, I really did, and I actually really like Machina now lol! It really goes to show how much effort the people behind DFFOO's storyline, and it also shows how much they understand and love each of the games because they show the emotions, personalities and thoughts of each character so so well. But in DFFOO, they used one chapter(?) of the story to convince me how much Machina regretted his actions, how much Machina cared about Class Zero, and how much he wanted to make it up to them. Apparently, you had to play it again on new game + to properly see his reasons blah blah, but I hated him so much, I couldn't be bothered lol. For example, for Final Fantasy Type-0, I really hated Machina by the end of the game. I 100% recommend it because it gives you a lot of "what-if" scenarios I wish we could see. Anyway, even though Dissidia Final Fantasy Opera Omnia (DFFOO) has become too grindy for me, one thing I love and appreciate is the story.
