

- #Saitek x52 pro flight stick mod#
- #Saitek x52 pro flight stick upgrade#
- #Saitek x52 pro flight stick ps2#
I'm no scientist or mathematician, so I don't know of my straight up thinking applies. 3 inch magnets, so one would think that combining two. What do you mean by lost physical travel distance? Do you mean that if say your stick swung side to side four inches before adding the magnets, that now it's say three inches? Something like that? In the Saitek properties, does it translate there as well in that the red line doesn't travel all the way to the left or to the right?
#Saitek x52 pro flight stick upgrade#
I had enough of constantly having to recalibrate, so I decided to upgrade my stick to a Thrustmaster T.16000M as per this thread: Thanks TMMR!
#Saitek x52 pro flight stick ps2#
Either the original magnets were getting worse or the ps2 cable connecting the stick to the throttle was deteriorating.
#Saitek x52 pro flight stick mod#
The magnet mod ( which I still recommend) was great while it lasted, but it appears that my stick was getting too old to keep up. Sadly, the downside to this fix is that now I can only blame poor gunnery or bad formation flying on myself. In game, it was a night and day difference to what it was before. In properties, it stays solid like a new stick. Roll was stable, but pitch was still a hair off to one side, so I added a third magnet to that affected side, and it straightened out right away. With the unit open, and the cable plugged in, I was able to watch the sliders in the Saitek properties. I'm guessing that with the 0.47 inch magnets, I might have gotten away with using one magnet instead of two on each of the existing magnets. Try one round of four first and then check your properties. It will quickly snap into place in the correct position. This procedure is quite simple as you can see in Trooph's video: pinch a magnet between your two fingers and bring it close to the installed magnet. I added two neodymium magnets to each of the four magnets that are already in the joystick. I originally intended on ordering 0.47 inch neodymium magnets, but for some reason, I ordered a ten pack of 0.3 inch magnets. Although I haven't had a need to do it, I'm providing the link for those who are interested. He also does a throttle potentiometers cleaning video. I decided to do the magnet mod as per Trooph's video. I also tried to apply some deadzones in the properties to no avail. I even opened the stick up and did a little bit of cleaning, but that didn't help either. If I managed to get them straightened out in properties by moving the stick through its motions, it wouldn't last long, because in game, I'd eventually and quite quickly start experiencing control issues again. In Saitek properties, my lines were spiking and jumping all the time. My stick had heavy roll drift issues, and some slight pitch control issues. I wanted to share my experience with those who use the X52 standard or Pro, or perhaps anyone else who has a joystick that uses magnets, where this mod might be able to help like it did with the X52.Įssentially, I want to say that it is an easy fix and most importantly, it works, so don't be afraid to do it!! You won't be sorry (unless you decide not to do it). They're a matter of personal taste - as Endy shows, not all people use them.I recently had problems with my Saitek X52 (standard) joystick that I remedied using neodymium magnets.

I won't go into that now, but basically it's a way making the controls less responsive in the middle of the range, so that small movements of the stick don't make the plane jump about. Once you're happy with the above, you could have a look at "curves". If you use "R" to recharge the guns, make sure "R" doesn't do anything else. I have "L" to bring up stats in MP and switch on cockpit lights - I don't own the cockpit light field mod so it's not a problem. Basically make sure commonly used commands have a unique key or button. "Multiple assignments" are what you think they are. "Axis doubling" is where one control surface is assigned to two axes, I think. RoF isn't always particularly plug and play. Whilst you are in that menu you can check that the axes are assigned properly. If so, your stick is OK (it should be - it's new). Just check that there is a smooth response for each axis. At the top left you should see a dialogue box to switch between roll, yaw, pitch and throttle. Move your stick around whilst you're in that menu and you'll see a response on the graph. If you go into "options" then "response" in RoF you'll see what looks like a graph. By "smoothly corresponding", Tone means check that your actual stick is not faulty.
